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AI Insights · Timothy · October 2022

Top 5 Business Games Apps Performance in Belgium Q3 2022

A closer look at the performance of the top 5 business games apps in Belgium during Q3 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Business Games Apps Performance in Belgium Q3 2022

In Q3 2022, the top 5 business games applications in Belgium showcased varying trends in terms of downloads, revenue, and active users, according to data from Sensor Tower. Here's a breakdown of their performance:

Like a Pizza by MondayOFF experienced a notable decline in performance metrics over the quarter. Weekly revenue started at $71 at the end of June and peaked at $105 in mid-July, before gradually falling to $14 by the end of September. Downloads followed a similar pattern, beginning at 13.1K and peaking at 16.7K in mid-July, only to drop significantly to 773 by the end of September. Active users also saw a decline, starting at 21.1K and peaking at 47.9K in early August, then decreasing to 25.2K by the end of the quarter.

My Perfect Hotel by SayGames LTD showed an upward trend initially, with weekly revenue climbing from $63 in mid-August to $550 by the third week, and stabilizing around $398 by the end of September. Downloads peaked at 33.3K in mid-August but gradually decreased to 7.2K by the end of the quarter. Active users followed a similar trend, starting at 1.2K and peaking at 48.6K in late August, then declining to 20.1K by the end of September.

Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd showed consistent weekly revenue, starting at $4.3K in late June, peaking at $4.8K in mid-September, and ending at $3.2K. Downloads fluctuated, starting at 2.9K and peaking at 5.8K in mid-July, before falling to 2.6K by the end of the quarter. Active users showed a steady increase from 6.7K to a peak of 11.5K in mid-July, then stabilizing around 7.2K by the end of September.

Flow Legends: Pipe Games by AI Games FZ had minimal revenue, with a slight peak of $13 at the end of September. Downloads started at 1.3K, peaked at 3.6K in mid-August, and reduced to 1.9K by the end of the quarter. Active users increased from 5.4K to a peak of 12.9K in late August but dropped to 8.2K by the end of September.

Factory World, also by AI Games FZ, showed a steady performance in terms of revenue, starting at $23 in late June and peaking at $131 in late July, then stabilizing around $81 by the end of September. Downloads began at 2.5K, peaked at 2.4K in late July, and then decreased to 1.3K by the end of the quarter. Active users showed an upward trend from 3.6K to a peak of 5.1K in late July, before stabilizing around 4.2K by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022